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Dungeonborne – August 1-8, 2024 Patch Notes

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Dungeonborne – August 1-8, 2024 Patch Notes

August 8, 2024

Please be aware that server maintenance is scheduled from August 8, 2024 11:00 AM to 1:00 PM (this is displayed in your local time zone). Matchmaking queues will be closed starting at 10:20 AM, 40 minutes prior to maintenance. Ongoing matches will not be affected.

New Content

  • Added the "Call of the Trials" event. From now until August 31st, participate in the event to claim tons of rewards, including exclusive cosmetics

Equipment Balance

Affix - "Life on Hit"

Dev Comment: Certain high-frequency, wide-range attacks in the game, when combined with affixes like Life on Hit, were providing way too much value and hindered our ability to design new valuable affixes (Soul Energy on Hit, anyone?). To address this, we've implemented correction coefficients for different attacks and skills, so they no longer receive full benefits from hit-related affixes.
  • Weapons
    • Dual-wield Swords: 0.5
    • Fire Staff - Initial Hits: 0.25
    • Fire Staff - Final Hit: 1
    • Lightning Staff: 0.5
    • Orb Weapon Enchantment - Melee Damage: 0
  • Skills
    • Cryomancer Q Skill - Ice Storm - First Stage: 0.5
    • Cryomancer Q Skill - Ice Storm - Second Stage: 0.25
    • Cryomancer Q Skill - Frostbite Curse: 0.5
    • Death Knight Q Skill - Soul Shroud: 0.5
    • Death Knight Q Skill - Soulstorm: 0.5
    • Swordmaster E Skill - Whirling Blade: 0.5
  • Set Bonus
    • FAery of the Lake - Faery Damage: 0.5

Set Bonus Affixes

Dev Comment: The FAery of the Lake set was too effective in melee combat, offering both damage and survivability. We’ve adjusted it to reducing melee benefits while maintaining efficiency for ranged attacks.
  • FAery of the Lake
    • The faery no longer deal area damage or provide area shields, only single-target damage
    • Level 3 no longer deals area damage or provide area shields to teammates upon return; it only applies a single-target shield to the set bonus holder
  • Force of Trinity
    • No longer causes area effects, instead deals single-target damage to the target, allowing ranged classes to choose this set as well
    • Now only affects enemy player targets to prevent wasting this valuable set bonus effect in PvE

Others

  • Optimized performance when opening the inventory during combat
  • Updated the Auction UI to show final sale prices after a successful transaction

August 6, 2024

This is a live update, players already logged in will not be affected. Please exit the game and update your client to the latest version. We apologize for any inconvenience this may cause.
Dev Comment: Today's patch does not include any class or equipment balancing changes. We've received your feedback on the Life on Hit affix and some changes are coming very soon. Stay tuned!

Gameplay Balance

Dev Comment: We've noticed that in Classic mode, some classes are exploiting the Warding (poison circle) to avoid combat, leading to an unusually high escape rate. To ensure a balanced gameplay experience, we’re making the following changes:
  • Adjusted Warding's poison damage calculation in classic mode: Fragile classes will now take more damage from the circle
Dev Comment: We want Classic mode to be a high-risk, high-reward experience, and we look forward to see more intense battles in this mode. To support this, we’re upping the item level requirements:
  • Increased item level requirements for Classic mode:
    • Classic Clouseau Castle: Increased from 6 to 15
    • Classic Sinner's End: Increased from 9 to 15

Bug Fixes

  • Fixed a rare issue causing interactive objects to function abnormally

August 3, 2024

Others:

  • Upgraded our network security components to counter DDoS attacks

Dev Comment:

We sincerely apologize if you've encountered any performance or server issues. We are committed to addressing these issues one by one. In the meantime, your Steam reviews are extremely important to us. If our recent updates have resolved your problems, please consider updating your review on Steam. Your support means the world to us. Thank you for your patience and understanding

August 2, 2024 (#2)

Bug Fixes

  • Attempted to fix an issue that caused in-game stutters again, this issue was introduced after the July 31 patch
  • Fixed an issue that could cause the game to crash when deleting a character

August 2, 2024 (#1)

We will be adjusting the matchmaking rules on August 2, 2024 11:00 AM (this is displayed in your local time zone). This update will be implemented without server downtime and will not affect players in ongoing matches. Thank you for your support

August 1, 2024

Bug Fixes

  • Fixed an issue that caused in-game stutters, this issue was introduced after the July 31 patch

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