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Destiny 2 โ€“ 8.0.0.1 Patch Notes | Crucible & Subclass Updates

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Destiny 2 โ€“ 8.0.0.1 Patch Notes | Crucible & Subclass Updates

Activities

Crucible

  • Competitive will now use the Blended โ€œ1-1-1" Special Ammo system in place of the Crates system. We will begin rolling this system out to other playlists soon.
  • Adjusted spawns on Altar of Flame and Dead Cliffs for Countdown Rush to improve match balance.
  • Updated Private Match screens to support expanded options and to improve usability.
  • Updated sound effects for rank promotion and defense toasts in Competitive to better convey success or failure.
  • Fixed an issue where Relic meter was not correctly progressing in Relic.
  • Fixed an issue where Private Match activity modifiers would display inaccurately.

Shadowkeep

  • Fixed an issue in the mission Beyond where players would sometimes get stuck without the activity progressing them correctly.

Warlordโ€™s Ruin

  • Fixed an issue in Warlord's Ruin where the sound effect that occurs after a player is frozen by the tempest storm did not play correctly.

Crotaโ€™s End

  • Fixed an issue preventing completion of the All for One challenge and associated Triumph.

The Pantheon

  • Fixed an issue where The Pantheon emblems appeared in the General category rather than the Raids category in Collections.

UI/UX

General

  • Added a gameplay subtitles option that displays the speaker's name before their dialog.
  • This option is off by default. To activate it, navigate to the Options menu and toggle it to on.
  • This feature does not affect cinematic subtitles.
  • Added Reputation Boost information for ritual activities to the Director.
  • Hovering over the Rituals nodes at the top of the Director (Vanguard Ops, Crucible, Gambit) will display when reputation boosts are active.
  • Fixed an issue where dungeon tracking stats were not displayed on emblems.

Fireteam Finder

  • Improved placement and visuals of the Reselecting Activity button so players have better access to it.
  • Fixed an issue where Fireteam Finder lobbies for Crucible Labs weren't allowing the correct max number of players for the activity.
  • Fixed an issue where in some Fireteam Finder applications, player status was not displayed properly.

Guardian Ranks/Journey Screen

  • Made visual and functional improvements to the Journey screen and Guardian Ranks icons.
  • Fixed an issue where the Cherished Guardian Rank objective displayed the incorrect Commendation score requirement.

Quests

  • Added Milestones to the quest log. Milestones will not count against a player's maximum quest/bounty capacity.
  • Tracked quests will be sorted to the top of their categories when the quest log is reloaded next.
  • Added an option to set a specific Quest tab as the default. The default Quest tab will be the first tab opened when the quest log is loaded.
  • Added text to the Quest tooltip to communicate when a Quest is directly launchable from its Quest Details screen.

Gameplay and Investment

Abilities

All Subclasses

  • All Super abilities now use the same damage-based recharge parameters.
  • Previously, energy gained through damage dealt and received was scaled based on the passive recharge rate of the Super, resulting in a broader delta between long-recharge Supers and short-recharge Supers than intended.
  • This will, for example, bring the real-world uptime of Ward of Dawn and Well of Radiance closer to the uptime of a Super like Arc Staff or Fists of Havoc.

Arc Subclasses

  • Arcstrider: Arc Staff: Heavy palm strike attacks and heavy air slam blind enemies.

See the Source for the rest.

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