Activities
Crucible
- Competitive will now use the Blended โ1-1-1" Special Ammo system in place of the Crates system. We will begin rolling this system out to other playlists soon.
- Adjusted spawns on Altar of Flame and Dead Cliffs for Countdown Rush to improve match balance.
- Updated Private Match screens to support expanded options and to improve usability.
- Updated sound effects for rank promotion and defense toasts in Competitive to better convey success or failure.
- Fixed an issue where Relic meter was not correctly progressing in Relic.
- Fixed an issue where Private Match activity modifiers would display inaccurately.
Shadowkeep
- Fixed an issue in the mission Beyond where players would sometimes get stuck without the activity progressing them correctly.
Warlordโs Ruin
- Fixed an issue in Warlord's Ruin where the sound effect that occurs after a player is frozen by the tempest storm did not play correctly.
Crotaโs End
- Fixed an issue preventing completion of the All for One challenge and associated Triumph.
The Pantheon
- Fixed an issue where The Pantheon emblems appeared in the General category rather than the Raids category in Collections.
UI/UX
General
- Added a gameplay subtitles option that displays the speaker's name before their dialog.
- This option is off by default. To activate it, navigate to the Options menu and toggle it to on.
- This feature does not affect cinematic subtitles.
- Added Reputation Boost information for ritual activities to the Director.
- Hovering over the Rituals nodes at the top of the Director (Vanguard Ops, Crucible, Gambit) will display when reputation boosts are active.
- Fixed an issue where dungeon tracking stats were not displayed on emblems.
Fireteam Finder
- Improved placement and visuals of the Reselecting Activity button so players have better access to it.
- Fixed an issue where Fireteam Finder lobbies for Crucible Labs weren't allowing the correct max number of players for the activity.
- Fixed an issue where in some Fireteam Finder applications, player status was not displayed properly.
Guardian Ranks/Journey Screen
- Made visual and functional improvements to the Journey screen and Guardian Ranks icons.
- Fixed an issue where the Cherished Guardian Rank objective displayed the incorrect Commendation score requirement.
Quests
- Added Milestones to the quest log. Milestones will not count against a player's maximum quest/bounty capacity.
- Tracked quests will be sorted to the top of their categories when the quest log is reloaded next.
- Added an option to set a specific Quest tab as the default. The default Quest tab will be the first tab opened when the quest log is loaded.
- Added text to the Quest tooltip to communicate when a Quest is directly launchable from its Quest Details screen.
Gameplay and Investment
Abilities
All Subclasses
- All Super abilities now use the same damage-based recharge parameters.
- Previously, energy gained through damage dealt and received was scaled based on the passive recharge rate of the Super, resulting in a broader delta between long-recharge Supers and short-recharge Supers than intended.
- This will, for example, bring the real-world uptime of Ward of Dawn and Well of Radiance closer to the uptime of a Super like Arc Staff or Fists of Havoc.
Arc Subclasses
- Arcstrider: Arc Staff: Heavy palm strike attacks and heavy air slam blind enemies.
See the Source for the rest.
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