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0.1.0d Hotfix 1 Patch Notes | Critical Cast Damage Adjustment

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0.1.0d Hotfix 1 Patch Notes | Critical Cast Damage Adjustment
Patch Notes Summary (TLDR)This patch addresses a key issue with the Cast on Critical Strike mechanic, now balancing energy gain based on hit damage to support lower frequency, high-damage skills. This change strengthens certain builds, offering renewed potential for players focusing on less frequent but more powerful attacks.

0.1.0d Hotfix 1

We missed one! Cast on Critical Strike now also cares about the Damage of the hit when determining how much energy to gain to prevent the use of high-crit low level skills, this should mean using lower hit frequency skills that hit harder are also now much stronger for this.

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